
Why Has GTA 6 Taken 13 Years? Shocking Truth Behind 2 Delays and a $1 Billion Budget
Why has GTA 6 taken 13 years? The short answer is that it hasn’t, not exactly, that number measures the gap since GTA V’s 2013 release, not 13 straight years of GTA 6 development, and two separate delays stretched that gap even further. Here’s exactly what happened, what the game will actually cost, and honest answers to the other big GTA questions people are searching right now.

Key Takeaways:
- Why has GTA 6 taken 13 years comes down to this: it’s the gap since GTA V’s 2013 release, not GTA 6’s own development time, making it the longest wait between mainline GTA games ever.
- GTA 6 now releases November 19, 2026, after two delays pushed it from an original 2025 window.
- No official development budget has been confirmed; the most credible reported estimate is $1 to $1.5 billion, not the unverified $2 billion figure circulating online.
- GTA 6 will cost $79.99 for the standard edition and $99.99 for the Ultimate Edition, officially confirmed by Rockstar in June 2026.
- GTA III really was delayed 3 weeks because of 9/11, though the actual changes made were minor, not the exaggerated version often repeated online.
- No GTA 7 has been officially confirmed by Rockstar or Take-Two; any talk of it right now is pure speculation.
Why Has GTA 6 Taken 13 Years?
The 13-year figure counts from GTA V’s release on September 17, 2013, to GTA 6’s confirmed release on November 19, 2026, not 13 continuous years of GTA 6 being in active production, and it’s genuinely the longest gap between mainline Grand Theft Auto titles in the series’ history.
For the first several years of that window, Rockstar’s main resources went toward Red Dead Redemption 2, an 8-year project that shipped in October 2018, while GTA 6 existed only as early concept work reportedly dating back to 2013 or 2014. A codename, “Project Americas,” surfaced around 2018 describing a far more ambitious early concept with multiple cities and protagonists, later scaled down to the single state of Leonida with two leads, Jason and Lucia. Full-scale production is generally dated to around 2020, meaning the game’s actual heavy-development period is closer to 6 years, not 13.
Several concrete events slowed things down further. Co-founder and longtime lead writer Dan Houser left Rockstar in March 2020, a real leadership disruption during a pivotal production window. In September 2022, a hacker leaked 90 in-progress GTA 6 development videos, an incident Rockstar told a UK court cost roughly $5 million and thousands of staff hours, and pushed the studio toward tighter security and more in-office work. Rockstar’s own 26-minute extended gameplay reveal, released via Netflix in August 2026, is the clearest official look at what all that time actually produced.
Take-Two CEO Strauss Zelnick has framed the wait differently: “It takes time to do something that is as good as it can possibly be.” Rockstar also filled the gap with GTA Online, remasters, and ports rather than rushing a sequel, part of a deliberate anti-annualization strategy rather than a studio simply moving too slowly.
| Milestone | Date |
|---|---|
| GTA V releases | September 17, 2013 |
| “Project Americas” concept reported | Around 2018 |
| Full-scale production begins | Around 2020 |
| GTA 6 leak | September 2022 |
| Trailer 1, official reveal | December 2023 |
| First delay announced (to May 2026) | May 2, 2025 |
| Second delay announced (to Nov 2026) | November 6, 2025 |
| Confirmed release date | November 19, 2026 |
Will GTA 6 Cost $1 Billion?
Possibly, though there’s no officially confirmed figure. The most credible reporting, tied to a Bloomberg conversation with Zelnick, points to a development cost somewhere in the $1 billion to $1.5 billion range, which Rockstar and Take-Two have never officially disclosed.
Zelnick has acknowledged “development costs have risen over the years” without naming a number, and has described Take-Two’s approach as giving Rockstar’s creative teams effectively unlimited financial and human resources to “aim to deliver perfection.” That philosophy is consistent with a billion-dollar-plus budget even without an official figure attached to it, and it lines up with the scale of the marketing campaign and the reported size of the development team across Rockstar’s global studios.
Was GTA 3 Delayed Because of 9/11?
Yes, this one is true and well documented, though the popular exaggerated version of the story isn’t. GTA III was originally due October 3, 2001, and was pushed 3 weeks to October 22, 2001, directly because of the September 11 attacks.

Rockstar’s managing director at the time said the studio reviewed the game and found “certain small contextual references that we were no longer comfortable with.” The actual changes were modest: the police car livery was changed from an NYPD-style blue-and-white to a generic black-and-white scheme, a plane’s flight path was altered so it no longer appeared to fly toward a skyscraper, one mission referencing terrorists was removed, and the box art was replaced. Dan Houser later said the finished game ended up “about 1% different.”
Persistent internet claims that Twin-Towers-style buildings or plane-crash sequences were removed are simply false, since neither ever existed in the game to begin with, a myth that’s been repeatedly debunked in gaming-history retrospectives. If you’re also tracking other major stories from this week, our Hindi-language report on जनता दल यूनाइटेड की बिहार रणनीति covers a major political story from earlier this week.
Is GTA 6 Going to Cost $100?
Not for the standard version. Rockstar officially confirmed in June 2026 that GTA 6’s standard edition costs $79.99, with a $99.99 Ultimate Edition as an optional, more expensive tier.
The Ultimate Edition adds exclusive vehicles, weapons, and access to specific in-game venues, unlocked progressively through the campaign rather than all at once, and pre-order buyers separately get a bonus vehicle pack and a month of GTA+. Forbes’ coverage of the price reveal notes this $10 jump over the previous generation’s $69.99 standard price reflects a broader industry shift, with several publishers reportedly hoping GTA 6 would be the title that normalized pricing above $70 for the rest of the industry to follow. Zelnick has since noted pre-orders have actually skewed toward the pricier Ultimate Edition rather than the cheaper standard one.
Is GTA 7 Under Development?
No, not officially. There is no Rockstar or Take-Two announcement confirming any work on a GTA 7, and everything circulating right now is speculation.
The speculation traces back to a former Rockstar animator who worked on both GTA V and Red Dead Redemption 2, who said he’d be “shocked” if GTA 7 or a new Red Dead game weren’t already in some early development, reasoning that major studios typically run projects in parallel rather than sequentially. That’s a reasonable industry assumption, not an insider leak or confirmation, and coverage of it has explicitly framed it as rumor. Given that GTA V to GTA VI took over a decade, a full GTA 7 release, if it exists in any form at all, is realistically many years away.
Did GTA 6 Really Cost $2 Billion?
No credible source actually confirms this specific number. GameLuster’s fact-check on the claim traces the $2 billion figure to a mix of unverified claims and analyst projections that bundle development cost together with marketing and live-service spending, then got amplified online simply because it’s a bigger, rounder number than the $1 to $1.5 billion estimate that’s actually better sourced.
If you’re following other big entertainment and tech stories this week, our earlier coverage of Marvel Wolverine PS5’s own leaked sales-target controversy is a completely different game dealing with a similarly murky numbers debate.
What Game Took 7 Years to Make?
There’s no single official answer to this one, several well-known games fit roughly that timeline. Hollow Knight: Silksong is the most current example, conceived before the original Hollow Knight even shipped in 2017, officially announced in 2019, and finally released in September 2025.
L.A. Noire, published by Rockstar Games itself, is a cleaner 7-year case, developed by Team Bondi from roughly 2004 to 2011, slowed significantly by its groundbreaking MotionScan facial capture technology at the time. Cyberpunk 2077 is also commonly cited, counting roughly 7 years from its 2013 teaser to its December 2020 launch, though CD Projekt Red’s full-scale production on it is usually dated a few years later than that initial teaser. For more coverage of long-awaited games and their actual release status, our report on whether the new Wolverine game is on PS5 covers a similarly anticipated title’s full release timeline.
If you’re tracking other major stories from this week, our guide on how to join the Indian Navy is a completely different kind of read.
For more gaming coverage, check out our Games section.
Frequently Asked Questions
When was GTA 6 first announced?
Rockstar released the first official trailer in December 2023, publicly confirming the game after years of speculation and an earlier 2022 leak.
What platforms will GTA 6 be available on?
PS5 and Xbox Series X|S only at launch, with no PC version confirmed for release day.
Who are the main characters in GTA 6?
Jason and Lucia, a pair of protagonists Rockstar scaled the story down to after earlier, more ambitious multi-protagonist concepts.
Where is GTA 6 set?
Leonida, a fictional state based on Florida that includes a new version of Vice City.
How much has GTA 6 already made in pre-orders?
Reports put pre-order revenue at over $400 million before launch, with Take-Two’s CEO calling demand “unprecedented.”
